![]() ![]() Most interesting class mod I've come upon is the elemental blade dancer, but other than. ![]() I looked through the workshop but all the modded classes are a little underwhelming because most of them just re-use skills from the vanilla classes. Offering both reworked gameplay and new features, this is a highly-recommended conversion mod to try out-most especially if you’re into the single-player mod more, as the multiplayer mode can cause problems with another conversion mod. I've been playing Torchlight II for a while on Synergies and I'm getting a bit bored of the vanilla classes. The Emberblade can gain up to 4 charges by dealing damage or by being hit in combat. For the Synergies version (DrewSynClasses.mod). The class offers 30 unique, hand-crafted skills and a custom charge bar mechanic. Archer, Assassin, Blighted One, Druid, Monk, Prophet and Psion classes for use with or without the SynergiesMod. Overall, Torchlight II: Synergies Mod is a treat to play if you’ve finished the vanilla game on all difficulties and would like new challenges that will test your RPG knowledge. Classes: New (TL2) The Emberblade (Class) The Emberblade is a complete, Synergies-compatible class that mixes melee with magic. This mod focuses more on the endgame experience and provides more than enough features for it. You get two custom-made towns with specific vendors, a crafting system for endgame armor called Soulcrafting, several high-level dungeons, over 300 Legendary equipment, a few custom classes, and their associated pets, new monsters and bosses, a new UI, and even the ability to store gold and transfer it between characters. The number 2 spot on the top 10 best Torchlight mods list deservingly goes to. The original character skills, enchantment stats, and the skill unlock rate have also been adjusted. Regardless of your choice, be prepared to hit slots 1 or 2 + 3 or 4, as the Shrieker + nest both take up 2 slots, and will regularly switch sides. The necromancer class is part of the Synergies Mod for Torchlight 2. EDIT: 29/07/15 - Made the damage calculation formulas a bit easier to read, cleaned up the wording in a few. Additionally, there are now 50 Fame levels, better gear, and better weapon bonuses. The purpose of this guide is to give an overview of the general game mechanics and concepts in Torchlight II, as well as offer an in-depth view into the different weapons, items, farming methods and other important aspects of the game. The difficulty settings have been tweaked to be much harder than the vanilla game, and there are random affixes to each monster now. For one, it implements major changes to the game’s balancing. My personal suggestion is to start building the offensive spells first, since the early minions fall behind late game, unless you buff them with passive bonuses. His/her skills mainly revolve around minion mastery, but he/she also has offensive spells along with crowd control spells. Synergies is a mod that fully takes the game to new heights. The Necromancer is a fairly versatile class. ![]()
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